AI Insights · Timothy · April 2024
Top Vikings Games in Norway Q1 2024: Performance Overview
Discover how the top 5 Vikings-themed games performed on unified platforms in Norway during Q1 2024, with insights on downloads, revenue, and active users.
In Q1 2024, the top 5 Vikings-themed games in Norway demonstrated varying performance levels across unified platforms, with interesting trends in downloads, revenue, and active users. Here’s a closer look at how each game fared during the quarter.
Viking Rise: Valhalla, published by IGG.COM, saw notable fluctuations in its weekly revenue. The game started the quarter with approximately $5.9K, peaking at $6.9K by the end of January, before dipping to around $4.1K in mid-March and recovering to $5.8K by the end of the quarter. Weekly downloads showed a steady decline from 307 in early January to 237 by the end of March. Active users remained relatively stable, starting at 2.7K in early January and ending with a slight increase to 2.8K by the end of March.
Vikings: War of Clans by Plarium LLC displayed a dynamic revenue trend, beginning at approximately $3.1K in early January, dipping to $1.6K, and then surging to $4.5K by the end of March. The game’s weekly downloads were relatively low, fluctuating between 15 and 47. Active users started at 52 and showed minor fluctuations, ending at 45 by the quarter's end.
Vikingard from NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD saw a steady increase in weekly revenue, beginning at $2.4K and peaking at $3.2K by the end of March. Downloads were minimal, with a sharp drop to zero in March. Active users demonstrated a slight decline over the quarter, starting at 320 and ending at 259.
Lucky Buddies, published by Joyvoo Ltd., experienced a varied revenue trend. The game started at $368 and saw peaks and troughs, ending at $236 by the end of March. However, there were no downloads recorded throughout the quarter, and active user data was not provided.
Frostborn: Coop Survival from Kefir had modest revenue figures, starting at $54 and peaking at $344 in early February, before settling at $156 by the end of March. Downloads were low, ranging from 6 to 26, and active users varied between 10 and 39 throughout the quarter.
For more detailed insights and analytics, visit Sensor Tower.